Combat Logic Add-on 26.0+

Victory in battle depends not only on equipment, but also on choosing the right moment to attack or defend in the game. Fans of dynamic battles should pay attention to the mod Combat Logic. This add-on turns familiar fights into a deeper system where timely dodges, smart stamina management, and precise parries matter.
Main mechanics
Stamina
Maximum amount: 100
Base recovery: 1 unit every 25 ticks
The higher the combo rank, the faster stamina recovers
Does not work in Creative and Spectator modes
Maximum amount: 100
Base recovery: 1 unit every 25 ticks
The higher the combo rank, the faster stamina recovers
Does not work in Creative and Spectator modes
Dodge
Roll
Crouch + jump
Consumes 24 stamina
Grants brief invulnerability and a forward dash
Sidestep
Movement + crouch
Consumes 12 stamina
Allows you to quickly move to the side
Parry
Works only with a shield
Parries melee attacks and projectiles
Completely negates incoming damage
Stuns the attacker for about 3 seconds
Has a 3-second cooldown
Does not work against fire, falls, explosions, and similar sources of damage
Roll
Crouch + jump
Consumes 24 stamina
Grants brief invulnerability and a forward dash
Crouch + jump
Consumes 24 stamina
Grants brief invulnerability and a forward dash
Sidestep
Movement + crouch
Consumes 12 stamina
Allows you to quickly move to the side
Movement + crouch
Consumes 12 stamina
Allows you to quickly move to the side
Parry
Works only with a shield
Parries melee attacks and projectiles
Completely negates incoming damage
Stuns the attacker for about 3 seconds
Has a 3-second cooldown
Does not work against fire, falls, explosions, and similar sources of damage
Works only with a shield
Parries melee attacks and projectiles
Completely negates incoming damage
Stuns the attacker for about 3 seconds
Has a 3-second cooldown
Does not work against fire, falls, explosions, and similar sources of damage
Combat techniques
Focus
Double-tap crouch with a melee weapon
Consumes 18 stamina
The next hit deals 50% more damage
Double-tap crouch with a melee weapon
Consumes 18 stamina
The next hit deals 50% more damage
Uppercut
Attack while jumping
Consumes 12 stamina
Launches the enemy upward
Attack while jumping
Consumes 12 stamina
Launches the enemy upward
Combo system
Combo increases with every successful hit
Resets after 3 seconds without attacks
Ranks: E -> D -> C -> B -> A -> S -> SS -> SSS
Each hit after the first increases damage by 5%
Maximum damage bonus: 500%
A notification appears when the rank increases
Enemy health display
Works only for hostile mobs
Shows the creature's current and maximum health above its head
World difficulty
Normal - standard mob health
Hard - mob health increased 3 times
Insane - mob health increased 5 times
Commands
/combatlogic:cl_settings - open the settings menu
/combatlogic:cl_help - list of commands and controls
/combatlogic:cl_hud - enable or disable the HUD
/combatlogic:cl_difficulty - change world difficulty
/combatlogic:cl_difficulty_show - show the current difficulty
/combatlogic:cl_combo - manage the combo system
/combatlogic:cl_stamina - manage stamina
/combatlogic:cl_actions - manage combat techniques
/combatlogic:cl_defaults - default settings for new players


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