Z ORIGINS Add-on 1.21+

Level up your character in a non-standard way with the mod Z-ORIGINS. The assembly introduces 20 classes-origins with active abilities that depend on mana and level. Everything is balanced, and you can change class only with a special item in the Minecraft world.
Features
Class abilities will become stronger as experience levels are gained
Each origin has an active ability that requires mana to use
Mana is displayed in the bottom right corner
After choosing a class, the Origin eraser item is needed to select a different class















Bird
Abilities
Jump Boost - powerful jumps at three different distances (hold the ability key)
Levitation - hovering when looking up and activating the ability
Mana regeneration increases with altitude
Slow Fall - activated with the left hand, consumes mana
Jump Boost - powerful jumps at three different distances (hold the ability key)
Levitation - hovering when looking up and activating the ability
Mana regeneration increases with altitude
Slow Fall - activated with the left hand, consumes mana
Pros
Doesn't take fall damage
Running doesn't consume hunger
Acceleration while moving
Enhanced jump at 2 levels of acceleration
+1 melee damage at 3 levels of acceleration
Slowed fall upon activation
Doesn't take fall damage
Running doesn't consume hunger
Acceleration while moving
Enhanced jump at 2 levels of acceleration
+1 melee damage at 3 levels of acceleration
Slowed fall upon activation
Cons
Only 8 hearts
Cannot eat meat
Hunger accelerates when taking damage
Mana depletes below the Deep Slate level
Mining Fatigue below Y=0
Can only sleep above Y=80
Cannot wear Netherite armor
Swims slowly and rises in water
Only 8 hearts
Cannot eat meat
Hunger accelerates when taking damage
Mana depletes below the Deep Slate level
Mining Fatigue below Y=0
Can only sleep above Y=80
Cannot wear Netherite armor
Swims slowly and rises in water
Golem
Abilities
Ground Slam - powerful knockback
Village Amplification - accelerated mana regeneration in villages
Mana Explosion - instant mana restoration upon killing hostile mobs
Ground Slam - powerful knockback
Village Amplification - accelerated mana regeneration in villages
Mana Explosion - instant mana restoration upon killing hostile mobs
Pros
15 hearts
Physical protection grows with decreasing health
+3 melee damage
Can carry two players on shoulders
Accelerated mana regeneration in villages
15 hearts
Physical protection grows with decreasing health
+3 melee damage
Can carry two players on shoulders
Accelerated mana regeneration in villages
Cons
Takes 50% more fall damage
Movement speed decreases with health loss
Height - 3 blocks (may not fit through passages)
Cannot ride creatures
Takes 50% more fall damage
Movement speed decreases with health loss
Height - 3 blocks (may not fit through passages)
Cannot ride creatures
Ender
Abilities
Instantaneous Teleportation
Teleport through walls while sneaking
Mana regeneration depends on player level
Instantaneous Teleportation
Teleport through walls while sneaking
Mana regeneration depends on player level
Pros
Endermen do not attack when looked at
Narrow hitbox
Regeneration near End Crystals
Can teleport using Arrow or Pearl
Teleportation to Y=320 (hold for 10 sec, 50 mana)
Walking in void
Endermen do not attack when looked at
Narrow hitbox
Regeneration near End Crystals
Can teleport using Arrow or Pearl
Teleportation to Y=320 (hold for 10 sec, 50 mana)
Walking in void
Cons
Difficult to master
Height - 2.5 blocks (need to squat to enter rooms)
Obscured vision in rain
Takes damage from water and rain
Difficult to master
Height - 2.5 blocks (need to squat to enter rooms)
Obscured vision in rain
Takes damage from water and rain
Skeleton
Abilities
Fire - shoots small arrows, damage depends on level
Sniper Shot - a precise powerful shot while sneaking (×4 damage)
Mana regeneration increases with player level
Fire - shoots small arrows, damage depends on level
Sniper Shot - a precise powerful shot while sneaking (×4 damage)
Mana regeneration increases with player level
Pros
Requires less food
Friendly to Skeletons, Spiders, Phantoms, and Zombies
Enhanced Bow/Crossbow
Arrow Damage: 12/15/20 per level
Immunity to Wither
Reduced damage from enemy projectiles
Requires less food
Friendly to Skeletons, Spiders, Phantoms, and Zombies
Enhanced Bow/Crossbow
Arrow Damage: 12/15/20 per level
Immunity to Wither
Reduced damage from enemy projectiles
Cons
Burns in the sun without a Helmet
Iron Golems are always hostile
Wild wolves become aggressive
No melee damage without Wither
Endermen are hostile
Burns in the sun without a Helmet
Iron Golems are always hostile
Wild wolves become aggressive
No melee damage without Wither
Endermen are hostile
Unlockable Skill
Wither Wave - temporarily inflict Wither on yourself to engage in melee combat (Unlocked after gathering a stack of Coal)
Wither Wave - temporarily inflict Wither on yourself to engage in melee combat (Unlocked after gathering a stack of Coal)
Blaze
Abilities
Fireball - launches explosive fireballs
Lava Drinking - replenishes mana from lava (hold a Lava Bucket in left hand)
Nether Amplification - natural mana regeneration in the Nether
Fireball - launches explosive fireballs
Lava Drinking - replenishes mana from lava (hold a Lava Bucket in left hand)
Nether Amplification - natural mana regeneration in the Nether
Pros
Immunity to fire
Friendly to Blazes, Ghasts, and Magma Cubes
Jumping into lava burns mobs and gives regeneration
50% resistance to explosions
Excellent visibility under lava
Food cooks instantly (burning requires 1 mana)
Can break Ice and Snow
Immunity to fire
Friendly to Blazes, Ghasts, and Magma Cubes
Jumping into lava burns mobs and gives regeneration
50% resistance to explosions
Excellent visibility under lava
Food cooks instantly (burning requires 1 mana)
Can break Ice and Snow
Cons
Takes damage from water
Mana is consumed when boots are absent
Double cold damage
Slowness and cold effect in cold biomes
Damage from snowballs
Takes damage from water
Mana is consumed when boots are absent
Double cold damage
Slowness and cold effect in cold biomes
Damage from snowballs
Unlockable Skill
Fire Shield, grants fire resistance to nearby allies, consuming 1 mana per second (Unlocked upon entering the Nether)
Fire Shield, grants fire resistance to nearby allies, consuming 1 mana per second (Unlocked upon entering the Nether)
Guardian
Abilities
Guardian Beam - a focused attack that causes nausea and slowness
Mana restores while in water
Guardian Beam - a focused attack that causes nausea and slowness
Mana restores while in water
Pros
Breathes underwater
Clear vision underwater
Enhanced Trident damage
Friendly to Guardians
Fast swimming
Fire resistance
Breathes underwater
Clear vision underwater
Enhanced Trident damage
Friendly to Guardians
Fast swimming
Fire resistance
Cons
Cannot breathe on land without potion
Obscured vision on land
Cannot wear Turtle helmet
Axolotls are aggressive
Cannot breathe on land without potion
Obscured vision on land
Cannot wear Turtle helmet
Axolotls are aggressive
Unlockable Skill
Deep Thorns - releases thorns, paralyzing nearby mobs for 30 seconds (10 seconds for players) (Unlocked after meeting the Elder Guardian)
Deep Thorns - releases thorns, paralyzing nearby mobs for 30 seconds (10 seconds for players) (Unlocked after meeting the Elder Guardian)
Ice
Abilities
Ice Trap - throws an ice block and freezes the opponent
Ice Snowball - throws a snowball in the left hand, creating temporary ice blocks
Enhanced mana regeneration in cold biomes
Ice Trap - throws an ice block and freezes the opponent
Ice Snowball - throws a snowball in the left hand, creating temporary ice blocks
Enhanced mana regeneration in cold biomes
Pros
Immunity to freezing and suffocation
Snowballs restore mana
Strength and regeneration in cold biomes
Immunity to freezing and suffocation
Snowballs restore mana
Strength and regeneration in cold biomes
Cons
Takes double fire damage
Slows and burns in warm biomes
Takes double fire damage
Slows and burns in warm biomes
Unlockable Skill
Places infinite snow blocks that disappear after 60 seconds (Unlocked after collecting 16 Blue Ice)
Places infinite snow blocks that disappear after 60 seconds (Unlocked after collecting 16 Blue Ice)
Zombie
Abilities
Poisonous Claws
Undead Summons - look down and click to summon allied Zombies
Mana regeneration increases in darkness
Poisonous Claws
Undead Summons - look down and click to summon allied Zombies
Mana regeneration increases in darkness
Pros
Friendly with undead
Stronger at night
Immunity to poison and instant damage from potions
Can zombify villagers
30% resistance to physical damage
Friendly with undead
Stronger at night
Immunity to poison and instant damage from potions
Can zombify villagers
30% resistance to physical damage
Cons
Iron Golems are hostile
Burns in light
Regeneration effects don't work
Reduced ranged damage
Additional damage from enchanted weapons
Slowness in bright light
Iron Golems are hostile
Burns in light
Regeneration effects don't work
Reduced ranged damage
Additional damage from enchanted weapons
Slowness in bright light
Spider
Abilities
Web - swing, jump, and slow fall using the web
Climb wall - while sneaking and holding the web allow you to climb walls
Fast mana regeneration in caves
Web - swing, jump, and slow fall using the web
Climb wall - while sneaking and holding the web allow you to climb walls
Fast mana regeneration in caves
Pros
Friendly with all Spiders
50% reduced fall damage
No damage when falling during a swing
Friendly with all Spiders
50% reduced fall damage
No damage when falling during a swing
Cons
Only 8 hearts
Vulnerability to insect enchantment
Sluggishness and low efficiency in water
Short breath delay underwater
Only 8 hearts
Vulnerability to insect enchantment
Sluggishness and low efficiency in water
Short breath delay underwater
Creeper
Abilities
Explosion - hold to explode (subtracts 3 hearts, not active below 1 heart)
Look down and explode - speeds up health regeneration
Mana and health restoration depend on level
Explosion - hold to explode (subtracts 3 hearts, not active below 1 heart)
Look down and explode - speeds up health regeneration
Mana and health restoration depend on level
Pros
Immunity to all explosions
Ignored by other Creepers
Shrinks and accelerates at low hearts
Immunity to all explosions
Ignored by other Creepers
Shrinks and accelerates at low hearts
Cons
Afraid of Cats
Constant 3 hearts loss after the explosion (recovers over time)
Cannot explode at 1 heart
Takes +25% melee damage
Snowmen don't like it but do no damage
Afraid of Cats
Constant 3 hearts loss after the explosion (recovers over time)
Cannot explode at 1 heart
Takes +25% melee damage
Snowmen don't like it but do no damage
Warden
Abilities
Sonic Blast - click and hold to set the range, then release to fire
Mana regeneration in the dark
Sonic Blast - click and hold to set the range, then release to fire
Mana regeneration in the dark
Pros
20 hearts
Strong protection in darkness from all types of damage
Damage in darkness - from 4 (in complete darkness) to 1 in the light
Maximum knockback resistance in darkness
Other Wardens do not attack
Night vision in the dark area
20 hearts
Strong protection in darkness from all types of damage
Damage in darkness - from 4 (in complete darkness) to 1 in the light
Maximum knockback resistance in darkness
Other Wardens do not attack
Night vision in the dark area
Cons
Vulnerable in bright light
Slows down depending on brightness
In bright light, applies Darkness effect to self and nearby people
Vulnerable in bright light
Slows down depending on brightness
In bright light, applies Darkness effect to self and nearby people
Witch
Abilities
Potion Throw
Sneak and throw - cycle through potions: damage, poison, weakness, slowness, blindness
Mana regeneration - more effective at night and near black cats
Potion Throw
Sneak and throw - cycle through potions: damage, poison, weakness, slowness, blindness
Mana regeneration - more effective at night and near black cats
Pros
Other Witches do not attack
Water from bottles grants random effects
Takes -50% damage from poison and instant damage effects
Increased mana regeneration at night and near black cats
Drinking from a water bottle restores 5 mana
Other Witches do not attack
Water from bottles grants random effects
Takes -50% damage from poison and instant damage effects
Increased mana regeneration at night and near black cats
Drinking from a water bottle restores 5 mana
Cons
Random blindness, slowness, or nausea (can be temporarily disabled with a water bottle)
Villagers are scared, but Golems do not attack
Cannot drink Milk
No natural mana regeneration during the day
Random blindness, slowness, or nausea (can be temporarily disabled with a water bottle)
Villagers are scared, but Golems do not attack
Cannot drink Milk
No natural mana regeneration during the day
Bee
Abilities
Levitation upon holding ability
Sneak and use - collect honey from flowers
Put honey in beehives to gain mana, experience, and fill the hive
Natural mana recovery depends on level
Levitation upon holding ability
Sneak and use - collect honey from flowers
Put honey in beehives to gain mana, experience, and fill the hive
Natural mana recovery depends on level
Pros
Can fly
Constant slow fall
Bees attack opponents
Bees are not aggressive when hive is broken
Arrows inflict poison but deal less damage on hit
Can fly
Constant slow fall
Bees attack opponents
Bees are not aggressive when hive is broken
Arrows inflict poison but deal less damage on hit
Cons
Water temporarily disables flight and slow fall
Falling deals double damage
Water temporarily disables flight and slow fall
Falling deals double damage
Herobrine
Modes and Abilities
Balance Mode - turns into a normal player with special skills: Healing, Health to Mana Conversion, Hunger, Speed, Invisibility
Mana restores naturally, slowly transitioning to Chaos mode when full
Lightning Strike adds 50 mana. Lightning over 80 mana instantly activates Chaos Mode
Chaos Mode - boosts attack, defense, and mobility + 6 abilities without mana. On mana zero or death - Despair Mode
Despair Mode - weakest form, increased damage, chance of random curses, mana regeneration, return to normal mode when mana is full
Balance Mode - turns into a normal player with special skills: Healing, Health to Mana Conversion, Hunger, Speed, Invisibility
Mana restores naturally, slowly transitioning to Chaos mode when full
Lightning Strike adds 50 mana. Lightning over 80 mana instantly activates Chaos Mode
Chaos Mode - boosts attack, defense, and mobility + 6 abilities without mana. On mana zero or death - Despair Mode
Despair Mode - weakest form, increased damage, chance of random curses, mana regeneration, return to normal mode when mana is full
Pros
Dynamic form switching
Lightning-fast speed and strength in chaos
Unique abilities in each mode
Dynamic form switching
Lightning-fast speed and strength in chaos
Unique abilities in each mode
Cons
Complex form management
Risk of curses drop
Complex form management
Risk of curses drop
Unlockable Skill
Holds mana at 50, prevents Chaos mode (Unlocked after receiving a Lightning Strike)
Holds mana at 50, prevents Chaos mode (Unlocked after receiving a Lightning Strike)
Axolotl
Variable abilities (option - random upon each spawn)
Grass: long breathing, can breathe on land
Wild: enhanced, deals explosive damage in water
Rare blue: fastest, rare, enhanced in water
Pink: constant regeneration of self and allies
Golden: gains absorption in water and water splashes
Grass: long breathing, can breathe on land
Wild: enhanced, deals explosive damage in water
Rare blue: fastest, rare, enhanced in water
Pink: constant regeneration of self and allies
Golden: gains absorption in water and water splashes
General Abilities
Active ability
Mana regeneration only in contact with water
Active ability
Mana regeneration only in contact with water
Pros
Breathes underwater and holds breath for up to 3 minutes on land
Fast swimming
Tropical fish restore mana
Regenerates health at 2 hearts
Breathes underwater and holds breath for up to 3 minutes on land
Fast swimming
Tropical fish restore mana
Regenerates health at 2 hearts
Cons
Breath recovery after depletion - up to 30 seconds
Slower on land
Breath recovery after depletion - up to 30 seconds
Slower on land
Unlockable Skill - random variant switching (Unlocked upon obtaining the rare blue variant)
Wolf
Abilities
Roar - growling, weaker in human form
Mana regeneration accelerated under moonlight
Transformation - transforms into a werewolf during a full moon and spawns new werewolves from slain mobs
Roar - growling, weaker in human form
Mana regeneration accelerated under moonlight
Transformation - transforms into a werewolf during a full moon and spawns new werewolves from slain mobs
Pros
Slow transformation under the moon and reversal in sunlight
Increased damage in werewolf form
Werewolves appear from slain mobs
Werewolves don't attack the player and can turn others
Mana regeneration during transformation
Tamed dogs strengthen and are neutral towards the player
Slow transformation under the moon and reversal in sunlight
Increased damage in werewolf form
Werewolves appear from slain mobs
Werewolves don't attack the player and can turn others
Mana regeneration during transformation
Tamed dogs strengthen and are neutral towards the player
Cons
Accelerated hunger in werewolf form
Increased fire and magic damage
Night vision with a red haze
Werewolves burn in sunlight
Werewolves take more damage from iron tools
May attack if the player turns into a human
Accelerated hunger in werewolf form
Increased fire and magic damage
Night vision with a red haze
Werewolves burn in sunlight
Werewolves take more damage from iron tools
May attack if the player turns into a human
Slime
Abilities
Divides into 3 small slimes when ability is activated
Recombines into one player
Player bounces upon falling
Divides into 3 small slimes when ability is activated
Recombines into one player
Player bounces upon falling
Pros
Immunity to fall damage
Can jump higher than usual
Each slime can fight
Damage to player is divided among all forms
Swims faster
Immunity to fall damage
Can jump higher than usual
Each slime can fight
Damage to player is divided among all forms
Swims faster
Cons
Weaker in split form
Takes more fire damage
Moves slowly on ladders
Difficult to control combat when separated
Weaker in split form
Takes more fire damage
Moves slowly on ladders
Difficult to control combat when separated
Rogue
Abilities
Click activates abilities: axe throw, gun, summoning Vindicator
Mana regeneration based on experience level
Click activates abilities: axe throw, gun, summoning Vindicator
Mana regeneration based on experience level
Pros
All variants of rogues are friendly
Can ride a Ravager
Vindicator: axe deals more damage and provides defense
Evoker: gains absorption and regeneration at 2 hearts
Pillager: increased damage from crossbow
All variants of rogues are friendly
Can ride a Ravager
Vindicator: axe deals more damage and provides defense
Evoker: gains absorption and regeneration at 2 hearts
Pillager: increased damage from crossbow
Cons
Iron Golems are always hostile
Vindicator is slow and awkward with a bow
Evoker has less health
Iron Golems are always hostile
Vindicator is slow and awkward with a bow
Evoker has less health
Angel
Abilities
Flight
Flight
Pros
Breathes underwater in bright places
Regeneration in bright lighting
Resistance to fire damage
Breathes underwater in bright places
Regeneration in bright lighting
Resistance to fire damage
Cons
Forbidden to kill good mobs
Cannot eat meat
Cannot stay in the Nether for long
Forbidden to kill good mobs
Cannot eat meat
Cannot stay in the Nether for long
Villager
Abilities
Trading
Creating a trading table - 30 mana
Mana regeneration faster inside the village
Trading
Creating a trading table - 30 mana
Mana regeneration faster inside the village
Pros
Can trade without villagers
Mana regeneration increases in villages
Emerald effects:
1 stack - Regeneration
2 stacks - Speed
3 stacks - Speed
4 stacks - Hero of the village
Resistance near Iron Golems
Can trade without villagers
Mana regeneration increases in villages
Emerald effects:
1 stack - Regeneration
2 stacks - Speed
3 stacks - Speed
4 stacks - Hero of the village
Resistance near Iron Golems
Cons
Double damage from zombies
Sleep decreases mana
Double damage from zombies
Sleep decreases mana
Cow
Abilities
Obtaining Milk
Obtaining Milk
Pros
Can milk mobs and players
Players can milk you
Milk gives effects based on source
Can give milk to others - they receive corresponding effects
Can milk mobs and players
Players can milk you
Milk gives effects based on source
Can give milk to others - they receive corresponding effects
Cons
None
None