All skins

Minecraft Skin Editor

Click the model to paint • right-drag to rotate • scroll to zoom • middle-drag to move
Tool
Color
Layer — click a part to hide / show it
Base
Overlay
Model
Resolution
Actions
Special tools

What you can do here

This is a free online Minecraft skin editor that works right in your browser — nothing to install, no account needed. You paint directly on the 3D model: click a spot on the arm and that pixel is painted, no guessing which square of the texture it belongs to. If you prefer the classic way, the 2D button flips the model into a flat texture map and back.

You can start from a blank skin, upload a PNG from your device, or open any skin from our collection — every skin page has an edit button that loads it straight into the editor. Skins are saved as 64x64 PNG, the standard size that works in both Bedrock and Java Edition. Bedrock players can also switch to 128x128 HD for four times the detail, which is useful for faces, small patterns and text.

Beyond the brush there are a few tools you will not find in most editors. Merge opens a second skin and copies chosen parts from it — take the head of one skin and the body of another. Image prints a picture onto the skin: pick a photo or logo, move and scale it, and it is baked into the pixels. Erase makes pixels see-through, Fill paints a whole face at once, and Noise shades the brush with lighter and darker tones so flat colours look less plastic.

How to make your own skin

  1. Pick a starting point: draw on the blank skin, press Upload PNG, or open a skin from our collection and edit that.
  2. Choose a colour from the wheel, then click the model to paint. Use Pick to grab a colour that is already on the skin.
  3. Switch between the Base and Overlay layers. Overlay is the outer layer — hat, jacket, sleeves and pants — and it can be partly transparent.
  4. Check your work: rotate the model with the right mouse button or two fingers, and turn on the walking animation to see how it moves in game.
  5. Press Download PNG, then upload the file in Minecraft: in Bedrock through the Dressing Room, in Java through your profile at minecraft.net.

Frequently asked questions

Can I make 128x128 HD skins?

Yes — press the 128x128 button in the Resolution section. Be aware that HD skins only work in Minecraft: Bedrock Edition. Java Edition accepts 64x64 only, so if you play Java, stay on the standard size.

Can I make a transparent Minecraft skin?

Partly. Transparency on the overlay layer works everywhere — that is how every hat and jacket is made. Transparency on the base layer works in Bedrock, where erased pixels really do become invisible, but Java Edition ignores it and paints those pixels solid black. The editor warns you before downloading if your base layer has see-through pixels.

What is the difference between the Classic and Slim models?

Classic (Steve) has 4-pixel-wide arms, Slim (Alex) has 3-pixel-wide arms. A skin drawn for one model looks wrong on the other, so pick the model first. You can switch at any time with the Classic / Slim buttons and the editor redraws the arms for you.

Can I combine two Minecraft skins?

Yes, that is what the Merge tool does. Open a second skin from a file or from our collection, then tick the parts you want to bring over — head, body, arms, legs, and each overlay piece separately. Take the head of one skin and the outfit of another, or borrow a single sleeve.

Can I turn a picture into a Minecraft skin?

Yes. The Image tool prints any picture onto the skin: choose a photo, drawing or logo from your device, move and scale it over the model, and it is baked into the pixels. It is the fastest way to get a pattern, a face or a logo onto a skin without drawing it by hand.

Can I edit another player's skin?

Yes. Press Player skin and enter a nickname, or open any skin in our collection and press the edit button on its page. The skin loads into the editor and you can change anything you like.

Does it work on a phone?

Yes. The editor is built for touch: paint with one finger, move the view with two, and pinch to zoom. The fullscreen button gives the model the whole screen, which helps a lot on small displays.