MONSTER-MCPE » Mods Minecraft PE » WorldEdit BONY162 Add-on 26.10+/26.3+/26.0+/1.21+

WorldEdit BONY162 Add-on 26.10+/26.3+/26.0+/1.21+

Mod WorldEdit BONY162 — is a powerful tool for editing worlds in Minecraft. It allows you to quickly modify large areas, copy builds, create complex structures, and manage blocks with maximum convenience. The add-on is perfect for players who love building or working on large-scale projects.

All tools are available via commands or the creative inventory, and a detailed guide is built directly into the add-on. Features include area selection with a special wand, copying and pasting builds, configuring random block distribution, as well as undo and redo functions. In addition, the pack offers a flexible settings system: you can adjust the creative flight speed, brush radius, undo limit, and much more.

First, enter the command /give @s bn:selection_wand

Settings tool (bn:bwe_settings): this is the function control center





Selection wand (bn:selection_wand): defines a 3D area (positions A and B) for editing





Clipboard tools

Copy (bn:copy): copies the selected fragment (possibly including entities) to the clipboard

Cut (bn:cut): copies the selection, then deletes the original blocks

Paste (bn:paste): inserts the clipboard contents

Use crouch to access advanced functions



History tools

Undo (bn:undo): cancels the last operation

Redo (bn:redo): reapplies the undone operation



Specify a block ID (for example, stone) or a mixture of blocks (for example, stone:5,dirt:1) for random, natural-looking placement





Edit tool (bn:edit): opens a menu for various selection operations

Fill options, fill type selection – solid, hollow, frame, or just walls



Block replacement





Terrain generation



Block count: counts block types within the selection

Stack/Repeat selection: duplicates the selection several times in the chosen direction



Edit the selected fragment



Palette management





Preset actions: quick actions such as removing trees, liquids, or leveling the terrain



Basic brush (bn:brush): allows you to create blocks of different shapes (spheres, cubes, cylinders). Can be hollow or have soft/blended edges



Paint brush (bn:paint_brush): replaces existing blocks that are not air



Height brush (bn:height_brush): raises or lowers terrain within the brush shape



Foliage brush (bn:foliage_brush): scatters plants



Line tool (bn:line_tool): draws a line 1 block thick between two specified points using chosen materials



Path tool (bn:path_tool): creates outlines by connecting several points



Landscape generation



Automatic observer mode



Settings



Changes in the new version

Fixed bugs

Improved code



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